Description: http://rollingthundergaming.com/downloads/pics/RTG/RTR_Rules_logos.png

NR2003 Rules & Registration

Last Revised 1/7/2024
New & Modified Rules for Season 61 are in Pink.

You must read and agree with these rules to register for any RTR NR2003 events.
RaceLM CFM Registration is at the bottom of this page


 

Basic Information

This is only a GAME so have FUN.

***New Drivers are expected to READ and know our RULES, but we don't expect you to remember every rule.
Every New Driver will be interviewed before being able to Race @ RTR.
During your interview you will be asked if you know some of our main rules.
If you don't know any of the rules, you will be asked come back when you do.*
**

You MUST have High Speed Internet & a Wheel to race @ RTR.

Drivers Age
You must be
21 years old or older to race @ RTR.
All new  drivers will be on a 90 day probation.
We do allow some drivers under 21 to race @ RTR, but it is Mandatory that you speak to Terry Bauman, David Canon or Sean Prime in TS before your are permitted to race @ RTR.
Drivers under 21 will be on probation until their 21st B-day.

 

***New drivers at RTR will be required to prove their age.***

 

Driver Name

ALL DRIVERS MUST USE THE SAME NAME IN THE GAME AS THEY REGISTER WITH @ the SMS CFM.

This must be your real name and we do NOT allow league or team tags on your name in the race Server.

We do allow drivers to add their tag to the end of their name in Team Speak.

If you do not wish to use your real name contact Terry Bauman or David Canon in TeamSpeak and we will work with you.

NR2003 Player Info: 
Drivers will use their CFM name and place their full name in the last name field within the game.

Leave the first name field blank.

Your CFM login name must match your Player Info name or you will not be scored.

Description: http://rollingthundergaming.com/downloads/pics/WS/300+/Player_Info2.jpg

Do NOT change your name mid season or you will be scored as 2 drivers. We do NOT fix points for name changes.

 

Car Number & Car files


All drivers are expected to Race with their correct Car # & Have there Car File uploaded to the CFM.

Drivers will be given 2 weeks to correct either issue.

After the 2 weeks expires you will NOT be scored until you comply.

Exception: If a driver shows us they have made an Honest attempt to correct this issue we will work with them to get it corrected.

If you need a car or truck painted post in the General Skin Request section of our forum and there are several very good painters that will gladly paint one for you.

If you're NOT sure what to do to correct either issue ask a series director for help ASAP, DO NOT wait until your 2 weeks are up to ask for help.

Click here to make a skin request.
 (You must be logged into the forum to post)

 

Car Number

Drivers must use the same car Number in all series @ RTR

Drivers must use the same car # all season.

You may request a different Car Number for the next season but you can NOT change your Car Numbers in mid season.
If you switch car #'s in mid season you will NOT receive any points until you switch back to the car # you started the season with.

Exception will be year long seasons, number may be changed in mid segment if it is the end of an RTR
regular season.

Request your Car # Here ...You must be logged in to post.

Do Not use another Drivers car #
1st offence: Warning               2nd offence: Parked for the night
Driver #'s are located in our forum here.
Drivers # List Here
 
If you are not in this list make a post to have your Car # added to the list.
You are to use the same car # for all RTR Series.

 

Car Files

Drivers will only be allowed to upload 2 car files per series each season.
This means if you have 2 car files in the CFM at the beginning of the season you are NOT allowed to upload another one.

You are allowed to delete car files between seasons to upload new car files.
If you have any issue deleting any car files see any RTG owner or Admin to help you.

Penalty for uploading more than 2 car files in 1 season.

3rd car file = Warning

Over 3 = Parked for 1 race for every car file over 3 in that series.

If you have NO car file uploaded for a series and you win, you will NOT get a Winners pic on the RTG front page.

Car File Size

Car files will be limited to NO more than 4mb.

Any .car file in the CFM over 4mb will be deleted and we will assist the driver in reducing the .car file size.

Painters PLEASE turn the mask OFF before saving your .psd to a .tga

If your car file is over 4mb see Brian Schilling for help reducing the file size.

 

Unnecessary Programs 
Make sure all your instant messengers, anti-virus and windows updates are shut off before entering the server. We suggest you use End It All before you enter the server.

 

Substitute Drivers & Provisional
We do NOT allow any substitute drivers in any series.

Each driver will get 2 provisionals per series/per season or segment.

You MUST post in the forum or contact the series Director before the start of the next race to get a Provisional.

Provisional Points = 2 pts less than last place.

If there are multiple drivers asking for a provisional for the same race they will all receive the same points.
 

Technical Issues
If you show up to race but are unable to get in the server because of a technical problem you will get last place points.
You will not be charged a provisional.

 

Losing Connection to the Server
If a driver loses connection during a race and you end up 2-5 laps down, the admins can bring you to 1 lap down. Limit once per driver per race.
If this right becomes abused, post race penalties may occur.

This is considered a mechanical failure on your end.

The only exception to this would be a server glitch which causes several cars to lose connection.

 

Save Your Replay
The Top 5 finishers in every RTR race will be required to save their replay and keep it until the next race in that series.
If you are asked for your replay and didn't save it you will receive the following penalty.

1st offence = DQ from that race and a possible suspension from all RTR Series.
2nd offence = To Be Determined by the RTR Officers.

At any race the series director may request 3 random drivers to save there replays.
This can be announced anytime during the drivers meeting or race.
If you are asked for your replay and didn't save it you will receive the following penalty.
1st offence = DQ from that race and a possible suspension from all RTR Series.
2nd offence = To Be Determined by the RTR Officers.


TeamSpeak

RTG Team Speak 3 Info

IP: vs34.tserverhq.com:7110
TS PW: gofaster

Get TeamSpeak3 here

Mandatory TeamSpeak to Race 
It is mandatory that all drivers be in team speak and have a working microphone.

We allow limited Team Speak during the Race.

If a director says to be Quiet or No more Team Speak you will be black flagged and/or parked if you continue to talk.


Qualifying
Absolutely NO use of Team Speak or Text chat during qualifying.
 
You may receive a black Flag at the start of the race for this offence.

Under Caution
There is NO non race related chat on TS the 1st and last Yellow flag laps.
If drivers are getting too carried away on TS directors may go to Race Chat only on TS for all Yellow flag laps.

1st offense = warning   2nd offence = Black flag  3rd offence = parked

 

Inappropriate Language
There is NO profanity, racist remarks or sexual innuendoes allowed in the RTR Race Room. (This includes open & private text chat)
Penalties per race night

1st offence = Warning
2nd offence = Black Flag
3rd offence = Parked for the night 
If you continuously break this rule you will receive a suspension.

 

Whispering
Whispering to directors or Admins during drivers meeting must stop. If you have a question for them wait until they ask if anyone has any questions.



Race Server, Server Settings & Points

Server & Race Settings
Damage = Realistic (Dirt series, Super Speedways & Road Courses are Moderate)
Happy Hour = 5 minutes
Set-up = Fixed
Pit frequency = 2x-4x Varies per series
Double file restarts = Off
All driver aids allowed
Weather  = 70 degree and mild wind (may vary for dirt tracks)
Race lengths - Speedways and SS = 35% - 50%
Road Courses = 35% - 40%
Short Tracks = 35% or  a minimum of 125 laps, which ever is greater (Exception is double events)
Dirt Tracks = minimum 100 laps (Exception is double events)

RTR Points System.

Finish Position

Points

Finish Position

Points

Finish Position

Points

1st

46

16th

28

31st

13

2nd

42

17th

27

32nd

12

3rd

41

18th

26

33rd

11

4th

40

19th

25

34th

10

5th

39

20th

24

35th

9

6th

38

21st

23

36th

8

7th

37

22nd

22

37th

7

8th

36

23rd

21

38th

6

9th

35

24th

20

39th

5

10th

34

25th

19

40th

4

11th

33

26th

18

41st

3

12th

32

27th

17

42nd

2

13th

31

28th

16

43rd

1

14th

30

29th

15

44th

1

15th

29

30th

14

45th

1

Bonus Points
Most laps led = 1 point
1 lap led = 1 point

Admins are allowed to incorperate stage racing for a season at their discrecion.

Championship Tie Breakers:
Ties will be broken using the following order;

First Tie Breaker = Total Wins
Second Tie Breaker = Total Top 5 finishes
Third Tie Breaker = Total Top 10 finishes
Fourth Tie Breakers = Total 2nd place finishes, third place, etc.. until tie is broken.


 

Driver Ethics

FLAMING and Outbursts  
Will not be tolerated in any RTR event whether it is over Team Speak or through text chat.

1st offence: Probation, -1 lap penalty and/or Parked for a week.
Using any profanity, especially the "F" bomb while flaming is an automatic kick from the server.

Continue to Flame or make Outbursts after being parked: To be determined by the RTR Admins.

2nd offence: To be determined by the RTR Admins.
This also includes IM's, emails and posts in the forum.

Absolutely NO profanity, raciest remarks, flaming or making fun of other drivers in your binds/macro's.

 

Game Glitches
Use of NR2003 game glitches will NOT be tolerated @ RTR.
If you are caught you will be Warned, Penalized, DQ'ed or maybe Banned from RTR depending on the severity of the offence.

Examples:
Passing pace car to extend the caution.
Speeding on pit road with 1 to go to advance your position.
Stopping at end of pit road to clear a green flag speeding in pits penalty.

The unacceptable behavior of retiring from your own pit stall with the wheels/tires off the car therefore causing a caution verifiable by both the race replay and the export will result in an incident charged against your 2 and park it plus any additional sanctions incurred covered by other RTG Rules.

There are many more we are aware of so DON'T try them here. 
If you fall out of the server and reconnect during a caution this is an NR2003 Game Glitch! you must ignore your spotter, hold your position, NOT pass the pace car, NOT blow the stop sign, and NOT pass any cars that maintain pace speed under caution in a pacing line.

There will be no racing in the apron unless the series admin specifically allows it in the drivers meeting on the night of the race.

Penalties:
Passing under or going under the inside line to keep your position - Give position back ASAP or get a black flag or  -1 lap penalty in replay review.

Causing a wreck while passing under line - black flag or -1 lap penalty
Causing a wreck while passing under line 2x's - 1 month suspension from all RTR events
Causing a wreck while passing under line 3x''s - 1 season suspension from all RTR events

Having 2 or more tires under the yellow line will be in violation of this rule!!!!!!!!!!!!!
You will not be penalized if you accidentally go under the yellow line, only if you show intent to make a pass, keep your position or improve your lap times.

 

Blocking
As blocking and protecting your position is part of racing there is no longer a lap rule on blocking.
BUT if you excessively block or cause a wreck while blocking you will be penalized.

If someone has a run on you let them go and then follow them to see why they are faster than you are.

Penalties for excessive blocking:
1st Offence = Warning and/or -1 lap penalty. (You will receive only 1 warning and this goes for all RTR series)
2nd Offence = Reckless Driving 1st offence penalty. (Scored last in the race results.)
Penalties will become more severe after your 2nd offence.

If you are found guilty of constantly blocking you may receive a suspension.

If you are a lapped car and found guilty of blocking a car on the lead lap in an attempt to stop them from racing a car ahead of you. You will receive the penalty's posted below.
1st Offence: Parked for 1 week from all RTR Nascar Events.
2nd Offence: Suspended for 1 full season from all RTR Nascar Events.
3rd Offence: All done racing here at RTR.

 

Tow Truck
You may NOT call for a tow truck on the last lap of any race. You must retire!!!

Stopping on the track
There is NO stopping on the track under caution to go get a drink, use restroom etc.

If you need to do any of these please pit and stay in your pit stall while doing so. 

You will receive a black flag if you stop on the track under caution just to keep your position.

If you stop on the track to retire under green flag or during a wreck under caution you will be charged an Incident.

Under Green: There is NO stopping on the track to retire. If you do so and the caution comes out you will be charged with intentionally bringing out the caution. If the caution does NOT come out you will still be charged an incident.

Under Caution or during a wreck: You must make an honest effort to get back to your pit stall or at least safely get to the apron or infield.
This will be looked on an Individual basis to see if you could safely get off the track.

 

Intentionally bringing out the caution.
Any driver who intentionally brings out the caution will be parked for 2 weeks from that one series only.

Examples: Stopping on the track to retire...Intentionally blowing your motor...Intentionally spinning someone out.

 

Damaged cars that are slow and a hazard on the track
If an admin feels a damaged car is a hazard to the other drivers the Admin may ask them to park.

 

Team Tactics
Here at RTR we race as individuals. We know drivers are more apt to help their friends or league mates and that is completely acceptable.
But we will not tolerate unethical Team Tactics to boost your team stats.

So if you use team tactics to show a lack of respect to any other driver in any RTR race on the track OR off, you and your teammates will be asked to leave.

This includes using social media and streams to put down any driver from any RTR race that was not part of your team.

Here @ RTR we Race Hard, Race Clean, Race with respect and treat our fellow drivers/members with RESPECT.
If you can't do these simple things on the track and in this community your team will be asked to leave.

We have always been an open server that welcomes most drivers. We also have a long history of visiting other servers. We never have and never will turn around and trumpet ourselves here or other places and say things like "our drivers beat your drivers", etc. We consider EVERYONE as simply "drivers" and "friends".

We don't judge or discourage anyone who wants to be part of any team anywhere, and welcome any team driver members. We simply ask that you follow our rule and treat all other drivers with equal respect when racing at RTR.

 

Careless, Reckless and Unsportsmanlike Driving and Conduct

First off, this is racing, not demolition derby, not bumper cars.  This does not mean you can wreck out someone because they are passing you or are faster than you.  If you can't handle losing a race now and then DON'T RACE.

If you "screw up" on the track or in TS an apology to the effected driver(s) or Admin(s) goes a long way toward resolving conflicts before they escalade into severe penalties. 

Careless, Reckless and Unsportsmanlike Driving will NOT be tolerated here at RTR.

If you are found guilty of any of these during the season you will receive the following penalties.

Conduct penalties are NOT subject to protests.

Careless Driving
Definition: This is the 1st tier of penalties for minor infractions such as outbursts in TS, ignoring Admins and on track infractions. This is basically a warning to drivers to calm down or you will be advanced to the next tier of penalties.

Penalty: -1 Lap penalty post race


Reckless Driving
Definition: This is the 2nd tier of penalties and they carry stiffer penalties.
Reckless Driving Examples:
Dive Bombing, Continuously Driving on the apron/under yellow line to try to pass, unnecessary door slamming and any other on track antics that Admins consider Reckless Driving.

Penalty: Scored in last place of the race

Unsportsmanlike Driving And Conduct
Definition: This is the 3rd tier of penalties and the most severe penalties.
Unsportsmanlike Driving/Conduct Examples: Intentionally wrecking a competitor, Retaliation, Blatant disrespect towards fellow drivers or Admins and any on track antics or conduct that the Admins consider Unsportsmanlike.

Penalty: Suspended from all RTR Series for remainder of season.

Any further actions to be determined by the RTR Staff



Incident Rules:


We have a 2 Incident and park it Rules. As we are all adults here you are expected to do this on your own. 

Penalties if you do NOT park yourself:
#1. 1st offence will result in you being parked the next week or DQ'ed if it's the last race of the season. You will also be on a 1 and park-it when you return.

#2. 2nd offence in a season will result in you being parked the next week and having to run the rest of the season in that series with a 1 Incident and park it penalty. If there is less than 3 races left in the season this penalty will continue the 1st 3 races in the next season.

#3. 3rd offence in a season and you will be suspended from all RTR events the rest of the season. If there is less than 3 weeks left in the season you will be suspended for the 1st 3 weeks of the following season.

***Not parking: If you don't park yourself your scoring will stop at the lap of your 2nd incident.***

*** If you intentionally cause a wreck between the checkered flag and the back straight you will receive an incident and moved to the EOLL in scoring.***

Incident definition: Anything detrimental to the race that occurs on track or on pit road towards another competitor. Incidents are judgment calls by the experience of the admins. An incident may also be subject to review after being brought to the attention of the admins postrace by the driver involved. If the admin calls an incident, the guilty driver has the right to protest within 48 hours.

If the caution does not come out you will be required to do a drive thru and be charged an incident. Failure to do this drive thru will result in a 1 lap postrace penalty and be charged an incident. If this happens on the last lap of a race the guilty driver will be moved to the eoll of the lap they finish on and be charged an incident.

If a driver causes a crash or spins someone while entering pit road the guilty driver must do a drive thru the very next lap and be charged an incident. Failure to do this drive thru will result in a 1 lap postrace penalty and be charged an incident.

Random engine failure or random blown gears that causes an accident or brings out a yellow will not result in an incident. Downshifting or mis-shifting that causes an accident or brings out a yellow will result in an incident.

Any incident with intent or malice during the race will be subject to RTG Owner review and the unsportsmanlike conduct policy

Any action by you or your internet connection that results in the Yellow flag coming out whether it be a self spin, or contact with another car.

An incident caused by your warp or your connection issues will count toward your 2 and park-it.

An incident which is a result of a mechanical failure such as a blown gear or blown motor, will NOT count toward your 2 incidents and park-it but you must do a 4 tire pit stop if you are still in the race.

A caution caused by a blown tire will count as an Incident toward your 2 and park-it.


1st Incident in a race
If you are the cause of an Incident or think you are the cause you must do one of the following:
1) 4 Tire Stop 2nd time by
2) Speed down pit road 2nd time by
3) Restart the race in rear (last row)
The penalty must appear on the export.

If you fail to serve your penalty you will get a -1 lap penalty and be scored behind all drivers on that lap.

Any driver who did Not properly serve there Incident Penalty will NOT be permitted to Qualify there next race in that series.

Failure to serve your Incident Penalty 3 times in a series in a season will result in being put on a 1 and park for the rest of the season in that series.
Year long series will be by segments.
 


2nd Incident in a race
You must park it for the night and will be on a 1 Incident and park until you complete an incident free race in that series.
If you fail to park after your 2nd incident your scoring will stop on that lap and you will be parked the next week. You will also be on a 1 Incident and park until you complete an incident free race in that series.

If a driver on a 1 and park causes a 2nd incident in the same race, he will be parked for a minimum of at least the next two races in that series and one additional race for each incident after the 2nd incident.

3rd Incident in a race
If it is found in the replay review that you have 3 or more incidents in 1 race you will be parked for 2 weeks in that series for the 3rd incident and 1 additional week for every incident after that in that race.

 

Getting off 1 and Park-it
You must complete a clean race to get back on 2 and park-it. Retiring from a race early for any reason will NOT get you off the 1 and park-it.
The ONLY exception would be if you're crashed out of a race and it's NOT your fault or a mechanical failure.


If you cause 5 incidents in one series per season, you will be on the 1 and park for the remainder of the season.

 

Racing Deals.
We realize that occasionally in the post race review an incident needs to be called a racing deal. But this is only after multiple Admins have reviewed the incident.

If an incident is called a racing deal there is NO post race penalty for any driver involved.

But remember just because a driver('s) call an incident a racing deal during the race, it doesn't mean it will be called a racing deal in the post race review.

 

Incidents caused from side drafting, pinching down or up.
We are not saying no one can side draft or pinch someone down or up BUT, if an incident happens while doing so YOU will be charged with the incident.

This will be called the 1/2 a car width rule...If you can't give someone at least a 1/2 a car width of room to move and an incident happens between you two then you will be charged with the incident.

 

Incidents not bringing out the Caution
The Driver who feels they were on the receiving end of an incident may make a complaint/protest post race to the race director.

If you cause an incident against a driver and the caution does NOT come out you will be required to do a drive thru or get a -1 lap post race penalty.
This will also count as an Incident toward your 2 and park-it.


If this happens on the last lap of a race the guilty driver will be moved to the EOLL of the lap they finish on.

Incidents Entering Pit road not bringing out the Caution
If you spinout a driver and the caution does NOT come out you will be required to do a drive thru on the next lap or get a -1 lap post race penalty.
This will also count as an Incident toward your 2 and park-it.

 

 Incidents Ending the Race
If you cause the initial and any additional incident that ends the race you will be on a 1 and park the next week.
If this is your 2nd incident you will be on a 1 and park and be a DNQ the next week .
You will still be required to do your 4 tire pit stop as a penalty for the incident.

 

Lap Led Bonus point by driver causing an Incident
If you cause an incident and lead a lap by staying out the 1st lap of Caution, You will have this lap removed from the scoring by the Race Director.

Protests

If you're protesting an incident that has been charged to you, you must protest within 48 hrs of the incident report being posted in the forum.

Protests must be made by the driver charged with the incident, 3rd party protests will NOT be reviewed.

Incident reports will be posted within 72 hrs of the conclusion of all races. 

All protests must be directed to that nights race director.

See who the race director's are here.

If you lose 2 protests @ RTR in 1 season, you will lose your right to file any more protests for the remainder of that season @ RTR.
 
You must provide a replay clip from YOUR replay with any protest.
Replay clips must be a minimum of 30 seconds before and after the incident being protested.

 


Race Rules
We use game rules with the following exceptions

Practice
There will be NO goofing off during practice...any driver caught goofing off during practice will be parked until Qualifying.

 

Drivers Meeting
Manually Disconnecting
Once the server is reset for the drivers meeting Do NOT Manually Disconnect from the server without a server Admins permission or you will start the race with a black flag and/or not be allowed back in the server.
If this becomes a habit don't expect to be allowed back into the server.

Waiting for Late Drivers
The Race director will hold the drivers meeting at the scheduled time.
 
Then announce to all drivers there will be a 10 minute happy hour after the drivers meeting.

When the 10 minutes are up we will go to Qualifying.
 
If the late driver is not in the server by the end of Qualifying we are sorry but we will go to Race

Text Chat
There will be NO TEXT chat during drivers meeting unless it is a race related question.

Text chat of the drivers meeting for the hearing impaired will be allowed.

1st offense = warning   2nd offence = Black flag  3rd offence = parked***

Whispering
Whispering to directors or Admins during drivers meeting must stop. If you have a question for them wait until they ask if anyone has any questions.

 

Qualifying
1.
We will go to the Qualifying session NO Later than 8:45 est.
    
Exception: If we do a 10 minutes Happy Hour to wait for a late driver before going to Qualifying it may be a few minutes later,
     but then we will only have a 1 minutes Happy Hour after Qualifying.

2. All drivers are asked to post a qualifying time but no penalty will be accessed if they don't.

3. Any driver who shows up during the drivers meeting or too late to practice will NOT be permitted to Qualify.

4. Any driver who did Not properly serve there Incident Penalty will NOT be permitted to Qualify there next race.

5. Any driver who shows up after Qualifying has completed but before the race has started will NOT be permitted to race but will receive last place points for that event.

Pole Position.
On all starts and restarts the race leader has the choice of high or low.

Car fields larger than 42
If there are more than 42 drivers that show up for a race the top 35
in points are locked into the field.

All other drivers must run a Qualifying session and the top 17 will make the field.

Any driver not making the field will get a DNS and receive 1 point.

If this is the 1st race of the season the top 35 in points from the previous season will be locked in.

If this is a special event, special qualifying rules will be posted for it.

Each RTR series has the option to use a 1st come 1st race format.
This must announced at the beginning of each Season and be posted in the forum.
The Top 35 drivers in points are locked into the race.

Top 35 drivers must be in TeamSpeak by 8:20 pm est. or may be replaced with a waiting driver.

All other race slots will be filled on a 1st come 1st race basis.

Exemption: If a driver in the Top 35 in points notifies an admin they will be late their slot will be saved until the end of the drivers meeting. After the drivers meeting their spot will be filled by the next driver in the waiting list.

 

Start Requirements for Broadcast events.
15 week points paying series
Unless posted otherwise you must have raced 33.3% of the races already ran in that season.


Year long points paying series such as Cup or Nationwide.
Unless posted otherwise you must have raced 33.3% of the races already ran that year.

***Provisional are NOT considered a START***

***RTR directors have the right to have up to 4 spots reserved for any League/Series sponsor, Series Director or any Member who donated to help pay for the event at any Broadcasted event.***

Too fast Qualifying
If at any time a driver Qualifies substantially faster than the rest of the field we may ask for a replay clip of your qualifying run to verify you did NOT cut the track or exploit any game glitches.

The replay clip must be sent to the RTG contact us link within 15 minute of the conclusion of the race.
If you fail to produce a replay clip within 15 minutes you will be DQ'ed from that race.
If you fail to produce a replay clip a 2nd time the penalty will be decided by the RTR Officers.

TeamSpeak during Qualifying
Absolutely NO use of Team Speak or Text chat is allowed during qualifying.
 
You may receive a black Flag at the start of the race for this offence.

 

Happy Hour
Normal Happy Hour is a 5 minute duration, after Qualifying.

Goofing off during Happy Hour will be up to the individual Race Directors.
The Race Director will announce in their drivers meeting if it is ok to goof off or NOT.

There will be NO Goofing off in Happy Hour of any Broadcast Event.
Doing so will result in getting a Black Flag at the start of the race.

 

Race Start & Restarts
The
Green flag starts the Race.
There is NO jumping the start/restart, you must wait for the green flag.
There is NO attempting to pass high or low on the start of the race or any restart until after you cross the start/finish line.
There is NO moving high or low before the start/finish line to set someone up for the pass after the start/finish line.
This includes changing lanes also. Stay in your lane until you reach the start/finish line.
Penalty for all above = Black Flag or -1 lap post race penalty.

Race Restart
It is up to series directors to allow 1 race restart if there is an Incident or a driver has an issue before all cars complete lap #2.
Any additional restarts will be at the discretion of the Series/Race Director


Any driver causing a race restart from an incident will be charged an incident and will count toward their 2 and park-it.

The driver will also be required to start at the rear of the field for any restart of the race.
Failure to do so will count as not serving the penalty for your incident.

All restart incidents will be reviewed post race with the race incidents.

If someone has a mechanical failure or falls through on the pace lap it will NOT be considered a restart.

Only 1 mechanical restart per driver/per race.

No restarts in broadcast events.



Restart Pace Speeds
On restarts the race leader must stay +/- 5 mph of pace speed and will go on
GREEN.

If you are more than +/- 5 mph of pace speed or drastically varying your speed before you start the restart you may receive a black flag or a -1 lap post race penalty.

The leader must stay within 1.0 seconds of the pace car until it leaves the track on the start or any restart of the race.

Playing games on restarts will get you black flagged.
Jumping the Restart, lagging back, break checking the field or anything we feel is not within race ethics.
Penalty = Black Flag or a -1 lap post race penalty.



Driver Gaps
All drivers must maintain a 0.1 - 0.3 second gap from the car ahead of you.

Damaged Cars
If you are damaged we ask that you pit with 1 to go and start at the back of the lead lap cars or lapped down cars, which ever pertains to you. This is NOT mandatory but just being respectful.

 

Cautions
No Racing Back
When the caution comes out, HOLD YOUR LINE and RACE AT A STEADY SPEED back to the line.

What this means is, don't let off the throttle all the way and don't try to pass the person in front of you.

Hold your position and wait to slow in turns 1 and 2, not the START/FINISH LINE.
 
Anyone caught intentionally passing for position under yellow may receive a black flag or a -1 lap penalty.
If you find someone in violation, let the series director know post race with the lap and car number involved.
***
With 15 or less laps to go, and the yellow comes out, you are allowed to race back to the yellow flag.***

Virtual Safety Car
The race admin has the ability to call a "Virtual Safety Car" caution by typing "Caution...Caution...Caution" in chat and announcing over teamspeak. Leaders will slow to the announced pace speed and allow the field to catch up. No one is allowed to pit and the field goes back "GREEN" at the start/finish line once the field catches up. Game thrown YELLOW FLAGS would still be turned on! This procedure may also be used for race stage breaks.


 Pits Closed 1st Lap of Caution
If a wreck occurs on the front straight and it causes confusion the race admin may close the pits the 1st time by. This will be done by simply announcing "the pits are closed" several times on team speak. If needed the race admin may add a lap of caution so there is a 2nd lap to pit.
If anyone pits when it is announced that the pits are closed they must go EOLL on the restart or get a -1 lap post race penalty.

 

Involved in a wreck
If you are involved in a wreck and are sitting backwards on the track DO NOT turn around in front of the field.
Wait for the field to pass you and then safely turn around.

If you try to turn around in front of the field and someone hits you, hits another car or hits the wall to avoid you, you WILL be charged an incident for this.

Incident under Caution
Causing a wreck under caution will result in you getting charged with an Incident.

Racing into a Wreck
If you are found guilty of racing into a wreck and hitting or causing damage to another car you will receive the following penalty.
1st offence = Warning and Incident Charged
2nd offence = Parked the next week.

This is NOT to be confused with plowing through a wreck or failure to slow enough for a wreck as these are Careless Driving offences.
And should never be confused with being part of the wreck, a continuation of a wreck or just not enough time to slow for the wreck.

 

Restarts, Lucky Dogs & Wave Arounds.
1. When the Caution comes out reduce your speed and hold your position to the Yellow flag.

2. Lap down cars must drive down pit road on the 2nd caution lap or later.
Pitting is the drivers option, But they must at least drive through the pits.

If any lap down cars do NOT pit they will be asked to drop to the rear of the field on the 1 to go lap and NOT be eligible for the next Lucky Dog.
If it is found in the replay review a driver did not do there drive through they will be accessed a -1 lap post race penalty.

Any lead lap cars that pit after the 1st yellow flag lap will line up where they come out of the pits.

If they are behind lap down cars they restart behind them.

Wave arounds MAY NOT pit.
***See Wave Around in the section below this one.***

3. The field will form double file when we get the 1 to go.
The race leader has their choice of the high or low line, 3rd on back will line up evens high and odds low.

Series directors may implement a "choose/cone rule" for their series at their discretion.

4. The Leader will go on GREEN. The leader is NOT permitted to start before the GREEN Flag.
There is NO attempting to pass high or low on any restart until after you cross the start/finish line.
This includes changing lanes also, stay in your lane until you reach the start/finish line.
Penalty for all above = Black Flag or -1 lap post race penalty.

Any car may beat the leader to the start/finish line as long as they did NOT take off before the GREEN Flag.

At any time the race directors may go to single file restarts for the rest of the race.


Single File Restarts
We will
use the in game single file restart.

All lap down cars will be required to do a drive through on the 2nd Yellow Flag lap or later.

Unless a lapped car pits Do NOT pass any cars while doing your drive through, Pitting is optional.

The race will restart on the
GREEN FLAG.

There will be NO attempting to pass on the high or low side before the start/finish line.
"This includes pulling out of line early to set them up after you cross the start/finish line"

Penalty for all above = Black Flag or -1 lap post race penalty.

 

Running the STOP sign.
If a driver is found to have ran the stop sign at the end of pit road to avoid going down a lap they will receive a -1 lap post race penalty.


LUCKY DOG: 2 per Caution
Lucky Dog is given to the 2 drivers 1 lap down closest behind the race leader when the field catches the pace car, if no cars are 1 lap down it will be given by running order.  The driver who caused the caution cannot take the Lucky Dog.
If you accept the Lucky Dog and caused the incident, you will be charged with a "Clearing Black Flag" penalty.

If you receive the lucky dog pit on the 2nd yellow flag lap
(DO NOT PIT @ 1 TO GO), after you leave the pits pass the field on the HIGH side of the track and line up ahead of the race leader and the wave around cars.

DIRT: Lucky Dogs on Dirt will line-up EOLL and get a LAP + when it goes green.

Ignore your spotter when he tells you to let them by.

When you get the 1 to go, go all the way around the track and line up double file in the first open pacing line.

The race director will clear your black flag after the green re-start.

If you do NOT go around the track to take your lucky dog you will NOT be eligible for the next lucky dog!

Lucky Dog is in effect all race long.


Wave Around

To be eligible for a wave around you must be ahead of the race leader when we get the 1 to go.

Wave around drivers are NOT allowed to pit during that caution.

 When we get the
1 to go the wave around cars shall line up behind the lucky dogs, double file in the first open pacing line.

All black flags will be cleared when we go green, be patient and repost your car # if your bf hasn't been cleared in 1 lap.

Unlimited Wave Arounds

Until 15 laps to go a Series Directors may extend the caution by 1 lap while the green flag is out to allow UNLIMITED Wave Arounds.

Once the caution lights go out the pits will be CLOSED to all cars, pitting after this time will be a black flag or -1 lap post race penalty.

Race Admins will clear the Lucky Dogs black flags during this lap.

If the caution is extended the restart point for the race leader will be the start/finish line.

If the caution comes out with 15 or less laps to go there is a maximum of 4 wave arounds and NO extended caution lap.


Clearing Black Flags
We DO NOT clear self inflicted Black Flags.
 
If you get a Black flag as a result of another driver we may clear it.

Examples: A driver couldn't or wouldn't pass you while coming to the GREEN FLAG.
                    If you get a black flag while entering, on or exiting pit road that is caused by another driver
                    hitting you.

Drivers that get a black flag for unintentionally passing a car while pitting may request to have there black flag cleared, but they must be EOLL on the Restart.
This does not include passing the pace car or intentionally passing cars.
If a yellow flag comes out before a driver can serve his or her black flag, that driver may request to have there black flag cleared, but they must be EOLL on the Restart.
Penalty for not being EOLL would be a -1 lap post race penalty .


Guilty of black flag
If we clear a black flag and it was legitimately yours, you will be penalized -2 laps in the final race results.
**-3 laps on short tracks**

Cause another driver to get a black flag
*** If after a post race replay review it is found that a driver causes another driver to get a black flag, the driver at fault will
receive a post race -1 lap penalty and be scored behind everyone on that lap.***

Causing another driver to get a black flag for speeding on pit road - A driver who “directly by contact” causes another driver to get a black flag for speeding on pit road shall be guilty of the above section and receive that penalty. A driver may only request a speeding black flag to be cleared IF that speeding was a “direct result of contact from another driver”. The driver must have immediately returned to pit speed and not have committed any other black flag offenses. A driver who requests a valid black flag to be cleared shall be guilty of having a legitimate black flag cleared and receive that penalty.


Pit Road

Entering & leaving Pit Road
Unless stated otherwise in the drivers meeting you may enter and exit pit road per game rules.
***
If there is an access road you must use it entering and leaving the pits.***

Pit Road Etiquette 
When driving down pit road please stay as far to the outside as possible.

If you cause an incident from driving thru pit stalls (we will give you a 2 pit stall grace), driving in the inside lane or just being stupid you will receive an incident. 

Incidents on Pit Road
If while on pit road or exiting pit road you are spun out, knocked into the grass or the track you may make a post race complaint/protest with the race director.

If a driver is found guilty of any of these infractions it will be considered an incident on that driver.

The Guilty driver will be required to do 4 tire pit stop under caution or do a green flag drive thru if it happened under green.

If not the guilty driver will get a -1 lap post race penalty.

Fake Pitting
Causing a wreck while fake pitting or late pitting under caution will result in you getting an Incident. 
This will count toward your 2 and park-it.

Exiting Pit Stall
Drivers will NOT be allowed to pass between a car and pit road wall.
Penalty will be a Black flag or a -1 lap post race penalty.

Incidents Entering Pit Road not bringing out the Caution under green flag pit stops.
If you cause a wreck while pitting under green and the yellow doesn't come out you will be charged an incident and must do a green flag drive thru on the next lap.

If the Yellow comes out before you can do your green flag drive threw you must be at the end of the longest line on the restart.

If the yellow comes out because of your crash it will be considered a normal incident.

There is NO speeding down pit road to lead a lap.
 If caught during the race you will receive a black flag and your lap led will be taken away from you.

If caught during replay review you will be moved to the last car scored a lap down to the lap you finish on and your lap led will be taken away from you.


Last 5 laps
If a caution comes out in the last 5 laps you must maintain pace speed under your own power.

If you are assisted by another driver (Pushed) because of damage or running out of fuel your scoring will end there.


Race Finish

Any race that is concluded no matter what problems occurred during the race will be scored.

Server Crash
If the race is more than 50% completed and the server crash's the race will be official if someone is able to save the export or replay. Admin's Discretion

But if NO export or replay can be saved the race will be considered a rain out and may be rescheduled.

If there is time the admin may take a driver vote on whether to restart a shortened race.


Road Course Rules

Road Course Races will be as below.
40% race with yellows flags off with 1 competition caution.
or
40% race with Caution only when 3 or more cars are involved in a wreck.
or
35% race with yellows flags on.

Race Restart
The race may be restarted if 2 or more cars are involved in a wreck on the 1st lap.
Solo self spin will NOT be a restart unless this car gets damaged.
It is the drivers involved responsibility to let the Admins know they need a restart.

Blocking
Any driver being lapped by a car on the lead lap is to yield the position to that car ASAP.

If a lapped down car or car being lapped is found guilty of blocking a lead lap car that driver will be parked the next week. 

This rules goes for the whole race, the last 10 lap blocking rule does NOT apply here.

2nd offense penalty will be determined by the RTR Admins.

 

We run Road Courses with Yellows ON or with Yellows Off and 1 Competition Caution.

Competition Cautions
Road races with yellow flags turned off will have 1 competition caution some time at the admin's discretion.

This will be done with a bind saying "Yellow Yellow Yellow" and be announced on Team Speak.

No passing is allowed once the yellow is announced, but all cars will continue at race speed to pit road. The pits are closed at the moment the yellow is announced and the leader must be the first driver on pit road. Anyone pitting prior to the leader must make sure they are EOLL on the following restart. All drivers are required to pit under the competition caution and at least come to a full stop in their stall.

We will announce who the Lucky Dogs are.

Any driver caught intentionally passing will receive a black flag or -1 lap post race penalty.

Any driver going off track or crashing during this time may be legally passed.

Any wave arounds must slow to 30MPH by the time they get to pit road exit and maintain that speed until the field catches them.

The Race director will set the pace speed after leaving pit road.

We suggest 30-50 mph.

Cars will line-up - Lead Lap Cars - Lapped Cars - Lucky Dogs - EOLL Black Flags - Wave Arounds .

Once the field is bunched up the Lucky dogs and wave arounds will get a lap back (Lap+).

All restarts will be Single file and the race leader will control the restart at or just before the start/finish line.
There is NO attempting to pass high or low before the start/finish line.

Penalty for attempting to pass or trying to set-up a pass before the start/finish line.
Black flag or a -1 lap post race penalty.

Cutting the Track 
You must have at least 2 tires on the racing surface at all times.

If you lose control and/or spinout or go off the track this will NOT be considered as cutting the track, but if this results in you going straight through a chicane or corner, we ask you do the 20 mph penalty or you may be penalized.

Cutting Track on Road Course Penalties.
Penalties per race
1st 2x's = Safely slow down to 20 mph and then go again.
Please do this off the racing groove and not in a corner.
3rd time = -1 lap penalty
4th time = DQ

If you fail to do your 20 mph penalty you receive a -1 lap post race penalty.

Dirt Series Rules (Archived after S54)

1st Self Spin on Dirt
The 1st solo self spin on dirt will NOT count toward your 2 and park.
BUT if this effects any driver other than yourself it will count as an incident.
Examples: Driver hits you or you hit another driver. A driver gets damage trying to avoid you.

The 1st solo self spin still counts as a -1 penalty point.

LUCKY DOG: 2 per Caution
Lucky Dog is given to the 2 drivers 1 lap down closest behind the race leader when the field catches the pace car, if no cars are 1 lap down it will be given by running order.  The driver who caused the caution cannot take the Lucky Dog.
If you accept the Lucky Dog and caused the incident, you will be charged with a "Clearing Black Flag" penalty.

Lucky Dogs on Dirt will line-up EOLL and get a LAP + when it goes green.

 

 


 

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